Posts tagged as: games back to homepage

China Clamps Online Gaming Market China Clamps Online Gaming Market(0)

The regulations, which also require online game companies to self-censor, will come into force on August 1 and apply to all domestic and imported role-playing and social networking games, the official China Daily said.
The measures, launched by the Ministry of Culture, aim to curb soaring rates of Internet addiction in China, particularly among minors.

According to the new rules, online users who want to play a game will have to go through a registration process with a valid ID, and game providers will also be banned from offering unsuitable games to minors, the report said.

China’s online population reached 404 million earlier this year, official data showed, and the number of young Internet addicts was estimated at around 24 million last year.

In a move seen as further tightening control of the Internet, state media reported last month that authorities would introduce a system requiring web users to provide their real names before posting comments online.

Source : Konaxis

Supervision of online games Supervision of online games(0)

Some online games used “bloody, violent and obscene” content to attract players, hurting their “physical and psychological health”, the culture ministry said.

The ministry said it would toughen the approval process for new online game companies and step up oversight of content.

For their part, online game developers should limit the number of virtual marriages and player-versus-player combat and improve technology to restrict the amount of time teenagers can spend on the Internet, the ministry said in a statement posted on its website Wednesday.

The number of Internet gamers in China reached 217 million at the end of June, or 64.2 percent of the nation’s total online population, according to the government-linked China Internet Network Information Centre.

Earlier this month, another ministry rejected an application by Chinese Internet portal NetEase seeking approval for the game World of Warcraft.

NetEase violated a rule banning new account registration and collection of subscription fees during a trial period that started July 30, when the firm was ordered to “revise harmful content” in the game, the General Administration of Press and Publication said.

Source : Konaxis

China world’s largest online games market China world’s largest online games market(0)

China’s online game market in 2008 created a 20.8 billion yuan revenue, representing an increase of 52.2 percent over the previous year. More than 80% of the income were from the participation of large-scale multi-player online games, the rest of the games were from the web page games and mobile games. In the next five years, the entire gaming market is expected to be at an average annual growth rate of 20 percent. iResearch estimated that by 2012 China’s online game market scale will be more than 68 billion yuan, accounting for nearly half of global market share.

iResearch report showed that, at present, the United States, China and South Korea are the world’s top three online games market, occupying 29%, 27% and 21% market share respectively. China has a huge group of online game players, the number is still growing, which will further promote China’s online game industry. According to the latest data released by China Internet Network Information Center, China currently has 55.5 million online game players.

Contacts and information

Social networks

Most popular categories

Real Time Analytics