Online Gaming Profit Climbs For The9

Jun Zhu, chairman and CEO of The9 said in a prepared statement, ‘In the first quarter of 2008, we attained aggregate peak concurrent users of approximately 1.2 million for games that are currently in commercial operations, and as of March 31, 2008, we had over 38.1 million total registered users.’

Net revenues attributable to the operations of subscription-based games, which included revenues from game playing time, merchandise and installation package sales, increased by 1% quarter-over-quarter and by 47% year-over-year to RMB392.4 million in the first quarter of 2008. Net income for the first quarter of 2008 was RMB89.7 million, a 4% increase from RMB86.0 million in the fourth quarter of 2007, and a 36% increase from RMB66.1 million in the first quarter of 2007.

As at March 31, 2008, The9′s total cash and cash equivalents balance was RMB1.78 billion, compared to RMB2.2 billion as of December 31, 2007.

Source : Chinatechnews


Add your comment

Commenting is allowed only for registered users.

Other articlesgo to homepage

3 great strategies on the Social Medias in China

3 great strategies on the Social Medias in ChinaComments Off

Today there is more than 600 million internet users in China, and they all use the social Medias, every time. It’s essential to be present in the social media when doing business in China. Here are three great strategies on the social Medias in China. 1.      Using O2O O2O is a digital marketing strategy that

Shanda Games Sales May Fall

Shanda Games Sales May Fall(0)

Shanda Games Ltd., China?s second- biggest operator of online games, said sales may fall for a second straight quarter as the company struggles to boost demand for some of its titles, reported Thursday’s Bloomberg.

NetEase Second-Quarter Profit Rises 3.8%

NetEase Second-Quarter Profit Rises 3.8%(0) Inc., China?s third-biggest online games provider, said second-quarter profit rose 3.8 percent after the company added players by introducing new titles and upgrades, reported Wednesday’s Bloomberg.

China Clamps Online Gaming Market

China Clamps Online Gaming Market(0)

Web users in China will have to register their names before playing games online as part of the nation’s first official set of rules governing the booming market, reported Wednesday?s China Daily.

China May Inflation Rises

China May Inflation Rises(0)

China’s inflation rose in May amid signs its rebound from the global slump is slowing, adding to pressure on Beijing to keep growth on track and control politically sensitive prices, reported Friday?s AP.

read more

Contacts and information

Social networks

Most popular categories

Real Time Analytics